Devlog - Mar 2nd 2023
We've continued to improve on and solidify the foundational work we did last week. We created three basic stages that will allow playtesters to have some variety. This is important, as the three different approaches to the stages, since they're each significantly different from each other, will allow us to gather feedback about which type of game feel and match flow work the best for players.
We also added a stamina and stocks system, along with a dash, for improved movement in the game. This addition included fundamental UI setup and other artistic baseline work. Though this will be changed in the future, the current UI is a good first step in our process. The splash damage system has also been added, making it easier to damage foes and maintain a fluid game state between players. We don't want things to become too stagnant, and this should help facilitate interesting matches.
Get Cyber Echos
Cyber Echos
An arcade PVP shooter where you have to reflect!
Status | Released |
Author | Cyber Echos |
Genre | Action |
Tags | PvP |
More posts
- One Last Devlog? – April 10thApr 10, 2023
- Devlog - Mar 30th 2023Apr 08, 2023
- Devlog - Mar 23rd 2023Apr 08, 2023
- Devlog - Mar 16th 2023Apr 08, 2023
- Devlog - Mar 9th 2023Apr 08, 2023
- Playtesting Report (March 24th)Mar 24, 2023
- Playtest Update Demo (March 14th)Mar 15, 2023
- Level Prototype DemosFeb 17, 2023
- Artemis Falling Design Document v1Feb 11, 2023
Leave a comment
Log in with itch.io to leave a comment.